0.1 Data Processing & Computer Science Collection home page

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Collection's Items (Sorted by Submit Date in Descending order): 1741 to 1760 of 4422
Issue DateTitleAuthor(s)
2001The Viusal dispaly of quantative informationR. Tufte, Edward
2006The Tale of genjiAmano, Yoshitaka
1996The Science of the artifical ,3rd editionA. Simon, Herbert
2017The SAGE handbook of social media Research methodsSloan, Luke; Quan-Haase, Anabel
1999The pragmatic programmatic fro journeyman to masterHunt, Andrew; Thomas, David
2015The mobile applications hackers handbookChell, Dominic
2015THE Internet of thingsGreengard, Samuelc
2020The Infographic A History of Data Graphics in news and comunicationsDick, Murray
2014The Hundered page machineBurkov, Andriy
2018The Hackers play book 3 practical guide to Penetration tesingKim, Peter
2018The Gamer's brain How Neuro science and UX can impact video games designHodent, Celia
2009The Foley Grail Art of performming sound for frim ,games and anmationTheme Ament, Vanessa
2000The Finite Element method using MATAB-
2020The Data Story telling workbookFeigenbaum, Anna; Alamalhodaei, Aria
2013The C++ Programming launage ,4th editionStroustrup B.
2001The code book : How to make it ,break it ,hack it ,crack itSingh, Simon
2001The Chacter of physical law(messanger lectures,1964)Feynman, Richard
1928The call of cthulhu. Lovecraft, H. P
2007Th ebook theifZusak, Markus
2009The Book of InkscapeKirsanov, Dmitry
Collection's Items (Sorted by Submit Date in Descending order): 1741 to 1760 of 4422